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Pixi3D - v1.5.1

Index

Variables

CubemapLoader

CubemapLoader: { add: () => void; use: (resource: any, next: () => void) => void } = ...

Type declaration

  • add: () => void
      • (): void
      • Returns void

  • use: (resource: any, next: () => void) => void
      • (resource: any, next: () => void): void
      • Parameters

        • resource: any
        • next: () => void
            • (): void
            • Returns void

        Returns void

ShaderSourceLoader

ShaderSourceLoader: { add: () => void; use: (resource: any, next: () => void) => void } = ...

Type declaration

  • add: () => void
      • (): void
      • Returns void

  • use: (resource: any, next: () => void) => void
      • (resource: any, next: () => void): void
      • Parameters

        • resource: any
        • next: () => void
            • (): void
            • Returns void

        Returns void

glTFBinaryLoader

glTFBinaryLoader: { add: () => void; use: (resource: ILoaderResource, next: () => void) => void } = ...

Type declaration

  • add: () => void
      • (): void
      • Returns void

  • use: (resource: ILoaderResource, next: () => void) => void
      • (resource: ILoaderResource, next: () => void): void
      • Parameters

        • resource: ILoaderResource
        • next: () => void
            • (): void
            • Returns void

        Returns void

glTFLoader

glTFLoader: { add: () => void; use: (resource: ILoaderResource, next: () => void) => void } = ...

Type declaration

  • add: () => void
      • (): void
      • Returns void

  • use: (resource: ILoaderResource, next: () => void) => void
      • (resource: ILoaderResource, next: () => void): void
      • Parameters

        • resource: ILoaderResource
        • next: () => void
            • (): void
            • Returns void

        Returns void

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