Variables
CubemapLoader
CubemapLoader: { add: () => void; use: (resource: any, next: () => void) => void } = ...
Type declaration
add: () => void
use: (resource: any, next: () => void) => void
- (resource: any, next: () => void): void
Parameters
resource: any
next: () => void
Returns void
ShaderSourceLoader
ShaderSourceLoader: { add: () => void; use: (resource: any, next: () => void) => void } = ...
Type declaration
add: () => void
use: (resource: any, next: () => void) => void
- (resource: any, next: () => void): void
Parameters
resource: any
next: () => void
Returns void
glTFBinaryLoader
glTFBinaryLoader: { add: () => void; use: (resource: ILoaderResource, next: () => void) => void } = ...
Type declaration
add: () => void
use: (resource: ILoaderResource, next: () => void) => void
- (resource: ILoaderResource, next: () => void): void
Parameters
resource: ILoaderResource
next: () => void
Returns void
glTFLoader
glTFLoader: { add: () => void; use: (resource: ILoaderResource, next: () => void) => void } = ...
Type declaration
add: () => void
use: (resource: ILoaderResource, next: () => void) => void
- (resource: ILoaderResource, next: () => void): void
Parameters
resource: ILoaderResource
next: () => void
Returns void