Variables
CubemapLoader
CubemapLoader: { add: () => void; use: (resource: any, next: () => void) => void; load: any; test: any } = ...
Type declaration
add: () => void
use: (resource: any, next: () => void) => void
- (resource: any, next: () => void): void
Parameters
resource: any
next: () => void
Returns void
load:function
- load(url: string): Promise<Cubemap>
test:function
- test(url: string): boolean
Parameters
Returns boolean
ShaderSourceLoader
ShaderSourceLoader: { add: () => void; use: (resource: any, next: () => void) => void; load: any; test: any } = ...
Type declaration
add: () => void
use: (resource: any, next: () => void) => void
- (resource: any, next: () => void): void
Parameters
resource: any
next: () => void
Returns void
load:function
- load(url: string): Promise<string>
Parameters
Returns Promise<string>
test:function
- test(url: string): boolean
Parameters
Returns boolean
glTFBinaryLoader
glTFBinaryLoader: { add: () => void; use: (resource: LoaderResource, next: () => void) => void } = ...
Type declaration
add: () => void
use: (resource: LoaderResource, next: () => void) => void
- (resource: LoaderResource, next: () => void): void
Parameters
resource: LoaderResource
next: () => void
Returns void
glTFLoader
glTFLoader: { add: () => void; use: (resource: LoaderResource, next: () => void) => void; load: any; test: any } = ...
Type declaration
add: () => void
use: (resource: LoaderResource, next: () => void) => void
- (resource: LoaderResource, next: () => void): void
Parameters
resource: LoaderResource
next: () => void
Returns void
load:function
test:function
- test(url: string): boolean
Parameters
Returns boolean