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Interface MeshGeometryAttribute

Represents an attribute for mesh geometry.

Hierarchy

  • MeshGeometryAttribute

Index

Properties

buffer

buffer: Float32Array | Uint8Array | Uint32Array | Int8Array | Int16Array | Uint16Array

The buffer data.

Optional componentType

componentType?: number

The datatype of components in this attribute.

Optional max

max?: number[]

The maximum value of each component in this attribute.

Optional min

min?: number[]

The minimum value of each component in this attribute.

Optional stride

stride?: number

The stride, in bytes, between attributes. When this is not defined, data is tightly packed. When two or more attributes use the same buffer, this field must be defined.

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