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Pixi3D - v0.9.8

Index

Object literals

Const CubemapLoader

CubemapLoader: object

add

  • add(): void

use

  • use(resource: any, next: () => void): void

Const ShaderSourceLoader

ShaderSourceLoader: object

add

  • add(): void

use

  • use(resource: any, next: () => void): void

Const glTFBinaryLoader

glTFBinaryLoader: object

add

  • add(): void

use

  • use(resource: ILoaderResource, next: () => void): void

Const glTFLoader

glTFLoader: object

add

  • add(): void

use

  • use(resource: ILoaderResource, next: () => void): void

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